Professional proofreading and editing ensure that game translations feel polished, consistent, and natural — not just linguistically correct.
At GATE, we specialize in reviewing video game translations and game-related content, focusing on player-facing quality, terminology consistency, and immersion across all supported languages.

Our Proofreading & Editing Services
When proofreading translations created by GATE, our team already understands the game, its terminology, and its narrative structure.
This allows us to focus on refinement rather than interpretation, ensuring a high level of consistency across UI text, dialogue, descriptions, and related content.
Because translation and proofreading are handled within the same workflow, terminology decisions, stylistic choices, and character voices can be reviewed and adjusted efficiently without introducing inconsistencies.
We also offer proofreading and editing for existing translations provided by clients or third parties.
In these cases, we review the text carefully for grammar, spelling, terminology consistency, tone, and overall readability while respecting the original intent of the source material.
Since the translation was not created in-house, additional time may be required to fully understand the context, game systems, and naming conventions. Additionally, MTPE is slightly more expensive, as machine-translated text often requires more in-depth checks. Nevertheless, our focus remains on improving clarity, consistency, and player immersion without unnecessary rewrites.
Currently available languages are Japanese, English, German, Spanish, French, and Italian.
More languages like Korean, Chinese (Traditional and Simplified) may be available on request.
What We Review During Proofreading & Editing
Our proofreading and editing process focuses on how text is experienced by players, not just on linguistic correctness. This includes reviewing grammar, spelling, and punctuation, as well as checking terminology consistency across menus, dialogue, and repeated UI elements.
We also pay close attention to tone, character voice, and cultural appropriateness to ensure that the text feels natural and aligned with the game’s style and target audience.
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Frequently Asked Questions
What is the difference between proofreading and editing?
Proofreading focuses on correcting grammar, spelling, punctuation, and obvious errors.
Editing goes a step further by refining tone, improving flow, ensuring terminology consistency, and adjusting text to better fit the game’s context and style.
In game localization, both are often combined to achieve a natural and immersive player experience.
Can you proofread translations you didn’t create?
Yes. We regularly review existing translations created by other vendors or internal teams.
While having access to context and reference materials improves results, we can still provide meaningful quality improvements through careful linguistic review.
Is proofreading necessary if the translation is already finished?
Yes. Even finished translations can contain inconsistencies, stylistic issues, or minor errors that become noticeable during gameplay.
Professional proofreading helps catch these issues before release, reducing the risk of player-facing mistakes.
How much does proofreading and editing cost?
For indie developers this service starts at around $0.04 per word per language (excl. VAT).
To provide transparency, we offer a calculator that helps estimate costs based on your project’s needs.